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ShadowFlare's Realm Forums >> Program Development >> 4.3 [Encoded String]
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Message started by mr-lol on Jul 18th, 2010, 6:05pm

Title: 4.3 [Encoded String]
Post by mr-lol on Jul 18th, 2010, 6:05pm

Is anyone still here?

According to the format file, there is only a 13 byte Game Setting bytes,  then three null-terminated strings. In newer replays, there seems to be an extra 24 bytes (including the null character at the end of the encoded string)

I am 99% sure (I haven't disassembled wc3 for this yet) that it is a SHA-1 of the map file (it decodes to 20 bytes, and the decoded bytes are the same for each map).

I just thought you might want to know.

Title: Re: 4.3 [Encoded String]
Post by DanielPlainview on Jul 21st, 2011, 1:49am

I'm seeing 20 extra bytes (not 24) after third empty string. It isn't SHA1 of map file, I checked now.

Title: Re: 4.3 [Encoded String]
Post by DanielPlainview on Jul 21st, 2011, 2:15am

BTW, ofc I meant DEcoded string.

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