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Discussion about program ideas, suggestions, bugs, or any other programming topic on ShadowFlare's Realm. On-topic material here only. Use the General Discussion board for off-topic material.
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Topics: 76
Posts: 397
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Need help about getting kills, deaths etc.
I need help about getting kills deaths from dota replays.
According to the reference below 0x6B should contain data for every player about kills and deaths.
[CODE]
Im using w3g-julas.php script so i see ...

Started Aug 9th, 2007 at 4:40pm by micdhack
9 8819 Last Post Oct 24th, 2007 at 7:35pm
By: esby
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WinMPQ does not work with WoW partial patchfiles
Hi there,
WinMPQ (and every other MPQ Editor, too) is not able to extract partial WoW patchfiles properly. When i extract the archive every file comes out empty.
I tried it with Ladiks MPQ E...

Started Sep 11th, 2007 at 11:22pm by Ap0ll013
0 32235 Last Post Sep 11th, 2007 at 10:22pm
By: Ap0ll013
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data block header
offset | size/type | Description
-------+-----------+-----------------------------------------------------------
0x0000 |  1  word  | size n of compressed data block (excluding header)
...

Started Aug 9th, 2007 at 5:38pm by lycanthrope
1 2511 Last Post Aug 9th, 2007 at 9:20pm
By: matefkr
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If SC2 comes out...
...will you make progs for it,if you'll still be there? Just curious, because it turns out you're the almost last resort of coding productiveness in the SC community Smiley

Started Aug 4th, 2006 at 5:29pm by BroodKiller
1 2282 Last Post Jul 4th, 2007 at 3:57pm
By: Bomber7
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Need help with SFmpqapi
Ok I've been looking for something just like SFmpqapi now that I found it I'm very greatful to shadowfrench. Anyway I've been working with it but there's just not enough description about each functio...

Started Jul 3rd, 2007 at 11:54pm by Bomber7
0 1631 Last Post Jul 3rd, 2007 at 10:54pm
By: Bomber7
Hot Topic (More than 10 Replies)
4.4 [GameSettings]
I'm a bit confused. Should I treat GameSettongs just like Map&CreatorName - decode it just like it was a string and after decoding it check the bits? Seems a bit weird to me... Why would they encode b...

Started May 11th, 2005 at 9:47pm by Julas.wtfwrongpass
14 8709 Last Post Jun 18th, 2007 at 5:14am
By: deerchao
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~~SK ReplayParser (Cool tool)~~
new soft,SK ReplayParser.
Parse w3g file.
Introduce:
http://www.showku.net/soft/replayparser/
Download:
http://www.showku.net/soft/replayparser/replayparser.rar

Started Jun 9th, 2007 at 5:40am by backy
0 2062 Last Post Jun 9th, 2007 at 4:40am
By: backy
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Need some help about assembly prog
Quick question: how interpret the cpu a memory address? 
I know in real mode: segmentaddr*16 + offset
I know in protected mode there are selectors which select descriptors, and this descript...

Started Mar 10th, 2007 at 9:12pm by matefkr
2 2486 Last Post May 31st, 2007 at 7:29pm
By: matefkr
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0 1673 Last Post Mar 28th, 2007 at 9:01pm
By: kaliostro
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need help to read .w3g file
hi, i am trying to develop a w3 strategy tool as my final year project. i need help to read the replay file.

Started Feb 28th, 2007 at 9:52am by evilweiwei
0 1778 Last Post Feb 28th, 2007 at 8:52am
By: evilweiwei
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new actions found in wc3 ft replay
I found two new actions in the replays of DotA AllStars 6.39 and 6.39b.
This happends at the end of the game and is probably triggered. It basically allow to retrieve various calculated data from...

Started Jan 12th, 2007 at 5:52pm by esby
0 1899 Last Post Jan 12th, 2007 at 4:52pm
By: esby
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SFmpqapi Issues
I'm using SFileListFiles to get all the files in a MPQ archive. I'm wondering how to read the unknown files using the Block Table Index since that is all SFileListFiles gives me except filename.
...

Started Aug 20th, 2006 at 6:43pm by Zoxc
7 4436 Last Post Oct 4th, 2006 at 8:49pm
By: esby
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update for sfmpq.dll
hello
i just want to ask if there are some hope to see an update for the sfmpq.dll.
Some new world of warcraft mpq  are really big (more than 2G) and the sfmpq library seems to have some pro...

Started Sep 16th, 2006 at 11:34am by visceru
0 7443 Last Post Sep 16th, 2006 at 10:34am
By: visceru
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How to decompress w3g file on Delphi?
I bad speak english, so exuse me, plz.

Started Sep 21st, 2005 at 8:31am by Wi34rD
3 2604 Last Post Aug 28th, 2006 at 10:13am
By: wulfskin
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more spam posted by idiot spammer :P
Contents of post removed by ShadowFlare. Tongue

Started Jul 30th, 2006 at 1:00am by spammer
7 3340 Last Post Aug 25th, 2006 at 3:16pm
By: ShadowFlare
Normal Topic
chk file format
Hello everyone,
I am currently working on a PHP extension (NOT a PHP script) that extracts information from StarCraft replays. Our extension is working and has a lot of features and is in use on ...

Started Sep 12th, 2005 at 1:57pm by Taiche
9 4433 Last Post Aug 15th, 2006 at 8:00pm
By: Taiche
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SCMLoader update?
Does the 1.14 patch affect the usability of SCMLoader? If so, when can we expect an update?

Started Aug 6th, 2006 at 10:52am by BroodKiller
1 1651 Last Post Aug 13th, 2006 at 4:01pm
By: ShadowFlare
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problem with w3g action spec?
I find that rather strange:
I'll take an example:
[CODE]
1 byte length - obviously the action byte is counted in the length.
[CODE]
length 30 bytes.
Wait, word + 7 * dword = 30.
so the action byte is not counted a...

Started May 10th, 2006 at 2:50pm by esby
3 2089 Last Post Jun 14th, 2006 at 11:05am
By: Blue
Normal Topic
.bin file editor
Hello, I was wondering if there is an .bin file editor (Not the .bin dialog kind)
An example would be the files in StarCraft's .mpq  like tileset\AshWorld\dddata.bin I would think files like thes...

Started Jun 11th, 2006 at 7:57pm by Adam_Ant
1 1549 Last Post Jun 12th, 2006 at 10:37am
By: Ojan
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How to decompress w3g file using C++?
i've got the w3g_format.txt and i tried to extract the data from w3g files using zlib
but i failed  Embarrassed
could someone be kind enough to give some hints or tutorial to me?
thanks a lot.....

Started Apr 24th, 2006 at 3:27pm by breaddawson
0 1599 Last Post Apr 24th, 2006 at 2:27pm
By: breaddawson
Pages Pages: 1 [2] 3 4 
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