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Re: Weird abnormal 0x16 actions (Read 5184 times)
esby
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Re: Weird abnormal 0x16 actions
Feb 19th, 2008, 6:03pm
 
First time I have seen that in more than hundred replays checked.

Could it be that warcraft III throws an error and ignore all the  actions contained in a 0x1F block (I assume this was not a 0x1E block ) ?
Could this be due to some kind of data corruption on this player side? I've seen altered replays but never in this way.

esby
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Julas.wtfwrongpass
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Re: Weird abnormal 0x16 actions
Reply #1 - Feb 19th, 2008, 6:47pm
 
[quote author=esby  link=1203419790/0#1 date=1203444200]
Could it be that warcraft III throws an error and ignore all the  actions contained in a 0x1F block (I assume this was not a 0x1E block ) ?
Could this be due to some kind of data corruption on this player side? I've seen altered replays but never in this way.
[/quote]

Maybe it doesn't ignore the whole 0x1F block (yes, those are 0x1F), but probably one CommandData block in the 0x1F block. At least that's what I will do from now on when encountering an unknown action.

I don't know what it is but I'm almost sure it was done on purpose - watch the replay, even though the guy did nothing for the first 50 seconds, he generated those abnormal actions.
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esby
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Re: Weird abnormal 0x16 actions
Reply #2 - Feb 19th, 2008, 7:06pm
 
You could probably ignore the whole block.
Someone I know with an huge database of replays confirmed me he never saw something like that...
So it's probably not reproductible or very specific.

esby

PS: Could it be some server side hack or problem that truncates incoming packet from a player?
Meaning the player is immobilized and can't enter orders?
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Dahnjin
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Re: Weird abnormal 0x16 actions
Reply #3 - Feb 19th, 2008, 11:54pm
 
The way you describe this (Selects/Deselects at the beginning of a match) definitely sounds like Maphack... as if he was selecting/deselecting the opponent's buildings/units when he should not have been able to view them.
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esby
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Re: Weird abnormal 0x16 actions
Reply #4 - Feb 25th, 2008, 12:28am
 
I actually kinda doubt it is maphack.
I have never seen it before.
And I parsed a dam-n  given number of (dota) replays, with probably at least 1 maphacker each 10 replays...

so...

I can only think of two possibilities:
* A rare bug affecting one of the guy in the game, either the host or either the player who got this actions truncated.
* An edited replay, in some way..., in which goal I don't know.

I'll think for the first hypothesis.

esby
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