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Normal Topic 4.3 [Encoded String] (Read 5056 times)
mr-lol
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4.3 [Encoded String]
Jul 18th, 2010 at 5:05pm
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Is anyone still here? 

According to the format file, there is only a 13 byte Game Setting bytes,  then three null-terminated strings. In newer replays, there seems to be an extra 24 bytes (including the null character at the end of the encoded string)

I am 99% sure (I haven't disassembled wc3 for this yet) that it is a SHA-1 of the map file (it decodes to 20 bytes, and the decoded bytes are the same for each map).

I just thought you might want to know.
  
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DanielPlainview
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Re: 4.3 [Encoded String]
Reply #1 - Jul 21st, 2011 at 12:49am
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I'm seeing 20 extra bytes (not 24) after third empty string. It isn't SHA1 of map file, I checked now.
  
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DanielPlainview
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Re: 4.3 [Encoded String]
Reply #2 - Jul 21st, 2011 at 1:15am
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BTW, ofc I meant DEcoded string.
  
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