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Meowth2707

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"A CrapLoad of Ideas for SCM Toolkit" , Sun 8 Jul 07:00 post reply


I have a ton of ideas for SCM Toolkit!

1) Navigation
You should have shortcut keys. Here's some ideas:
CTRL-O = Open
CTRL-S = Save
CTRL-A = Save As
CTRL-P = Map Protector
CTRL-T = String Table Editor
CTRL-F = Fake Authentication
F1 - Help/Readme
F2 - About...

2) Tileset/Size Editing
You should be able to have gigantic maps of bigger than 256X256. It shouldn't paint square terrain. You should also have an option under tileset to make square terrain if they want. (Maybe a check box?)

3) String Limit
The map string limit is really annoying. You should be able to have more than 1024 text strings in a map.

4) String Table Editor
It should have a little toolbar at the bottom. You click one of the several color icons on it and it automatically goes into the current string being edited.

§~~ Know your role and shut yer hole ~~§


Replies:

ShadowFlare

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"Re(1):A CrapLoad of Ideas for SCM Toolkit" , Mon 9 Jul 21:52: post reply


I currently can't use my hard drive that has Scm Toolkit on it, but I'm sure I will be able to get the data from it, sometime. I'll tell you which I can do and can't do.

1) The shortcut keys would be easy to implement.

2) a. Starcraft crashes when any maps larger than the predefined sizes are used.
b. I will only be able to implement this if I can get information on the isometrics section of the maps. I still know nothing about it other than what size it should be.

3) I'll try experimenting with it, but I think there is a limit of 1024 strings in maps. I don't know if Starcraft will be able to use the extra ones. Also this would be useless until Scm Toolkit can edit the things that use the string table.

4) I could do that, but what did you mean by "it automatically goes into the current string?" Do you mean just paste the character code where the cursor is?

[this message was edited by ShadowFlare on Mon 9 Jul 21:54]

Gamer122

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Registered: Sun 1 Jul 2001 7:16

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"Re(1):A CrapLoad of Ideas for SCM Toolkit" , Mon 9 Jul 09:37 post reply


For the tileset thing, isn't that like...impossible?
Wouldn't there be isometric errors and stuff?

Gamer122

 

Meowth2707

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Registered: Wed 10 Jan 2001 14:33



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"Re(2):A CrapLoad of Ideas for SCM Toolkit" , Tue 10 Jul 16:43 post reply


1) That's good.

2) That's too bad

3) You can add strings with hex editing.

4) Yup, where the cursor is.

§~~ Know your role and shut yer hole ~~§




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