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CommitLineData
09d0556c 1/*
2
3 ShadowFlare GRP Library. (c) ShadowFlare Software 2002
4
5 Any comments or suggestions are accepted at blakflare@hotmail.com (ShadowFlare)
6*/
7
8#ifndef GRPAPI_INCLUDED
9#define GRPAPI_INCLUDED
10
11#include <windows.h>
12
13#ifdef GRPAPI_EXPORTS
14#define GRPAPI __declspec(dllexport)
15#else
16#define GRPAPI __declspec(dllimport)
17#endif
18
19#ifdef __cplusplus
20extern "C" {
21#endif
22
23// These no longer need to be called
24extern void LoadGrpApiLib();
25extern void FreeGrpApiLib();
26
27typedef struct {
28 WORD nFrames;
29 WORD wMaxWidth;
30 WORD wMaxHeight;
31} GRPHEADER;
32
33#define HORIZONTAL_FLIP 0x00000001 // Flips the graphic horizontally
34#define VERTICAL_FLIP 0x00000002 // Flips the graphic vertically
35#define SHADOW_COLOR 0x00000004 // Causes the graphic to be drawn in one color
36 // Second byte of flags is the red component of
37 // the shadow's color, third byte is green,
38 // fourth byte is blue; like this:
39 // SHADOW_COLOR|0xBBGGRR00
40 // This can be accomplished by using the left shift
41 // operator like this: SHADOW_COLOR|(color << 8)
42#define ALPHA_BLEND 0x00000008 // Blends the graphic with what it is being drawn over.
43 // The dwAlpha parameter will only be used when this
44 // flag is specified. dwAlpha is an RGB value
45 // (0xBBGGRR).
46 // Note: Because of the extra calculations required,
47 // alpha blended graphics take longer to draw
48#define USE_INDEX 0x00000010 // Only valid when used with a custom SetPixel function.
49 // This flag cannot be used in combination with
50 // ALPHA_BLEND or SHADOW_COLOR
51 // When this flag is used, the index to a color in the
52 // palette will be passed to your custom SetPixel
53 // function instead of the actual color.
54
55// Palette is an array of 256 DWORD's
56// For LoadPalette and LoadGrp, lpFileName may be a file in an open mpq archive
57// or a file not in an archive
58typedef BOOL (WINAPI* funcLoadPalette)(LPCSTR lpFileName, DWORD *dwPaletteBuffer);
59typedef HANDLE (WINAPI* funcLoadGrp)(LPCSTR lpFileName);
60typedef BOOL (WINAPI* funcDestroyGrp)(HANDLE hGrp);
61typedef BOOL (WINAPI* funcDrawGrp)(HANDLE hGrp, HDC hdcDest, int nXDest, int nYDest, WORD nFrame, DWORD *dwPalette, DWORD dwFlags, DWORD dwAlpha);
62typedef BOOL (WINAPI* funcGetGrpInfo)(HANDLE hGrp, GRPHEADER *GrpInfo);
63typedef BOOL (WINAPI* funcGetGrpFrameInfo)(HANDLE hGrp, WORD nFrame, DWORD *nLeft, DWORD *nTop, DWORD *nWidth, DWORD *nHeight);
64extern funcLoadPalette LoadPalette;
65extern funcLoadGrp LoadGrp;
66extern funcDestroyGrp DestroyGrp;
67extern funcDrawGrp DrawGrp;
68extern funcGetGrpInfo GetGrpInfo;
69extern funcGetGrpFrameInfo GetGrpFrameInfo;
70
71// A pointer to the raw image data to encode should be passed to lpImageData. The size of
72// the buffer containing the data should be nFrames * wMaxWidth * wMaxHeight * sizeof(short)
73// and the values should be arranged row by row of the frame, with the top row first.
74// After all the rows of a frame have been put into the buffer, the rows of the next frame
75// go after it. For transparent pixels, they should be set to -1. All other pixels should
76// have the high order byte set to zero, meaning that they should not be negative and the
77// values should not exceed 255 (0xFF). The values used for the colors are indexes into the
78// color palette.
79// Pass TRUE to bNoCompress if you need an uncompressed GRP.
80// Pass a pointer to a DWORD value to nGrpSize to receive the size in bytes of the resulting encoded GRP.
81// The return value of this function is actually a pointer to the GRP data. This is what your
82// program should save to a file. The size of this buffer is the value received by nGrpSize.
83// When your program is done with the returned buffer, it should call DestroyGrp on the
84// buffer that was returned by this function to free up the memory from it.
85// The pointer returned by this function can also be directly used by DrawGrp or GetGrpInfo.
86typedef HANDLE (WINAPI* funcCreateGrp)(signed short *lpImageData, WORD nFrames, WORD wMaxWidth, WORD wMaxHeight, BOOL bNoCompress, DWORD *nGrpSize);
87extern funcCreateGrp CreateGrp;
88
89typedef COLORREF (WINAPI* GETPIXELPROC)(
90 HDC hDC, // same value as hdcDest from DrawGrp,
91 // does not need to be used as an HDC,
92 // can be used for any other type of pointer
93 int X, // x-coordinate of pixel
94 int Y // y-coordinate of pixel
95);
96typedef void (WINAPI* SETPIXELPROC)(
97 HDC hDC, // same value as hdcDest from DrawGrp,
98 // does not need to be used as an HDC,
99 // can be used for any other type of pointer
100 int X, // x-coordinate of pixel
101 int Y, // y-coordinate of pixel
102 COLORREF clrColor // new pixel color
103);
104
105// Call these to have DrawGrp use custom functions for reading and drawing pixels
106// so that you can have it read from and write to a buffer, for example.
107typedef void (WINAPI* funcSetFunctionGetPixel)(GETPIXELPROC lpGetPixelProc);
108typedef void (WINAPI* funcSetFunctionSetPixel)(SETPIXELPROC lpSetPixelProc);
109extern funcSetFunctionGetPixel SetFunctionGetPixel; // Only used with ALPHA_BLEND
110extern funcSetFunctionSetPixel SetFunctionSetPixel;
111
112// Call this to make a different Storm.dll-compatible MPQ library be used (like SFMPQ).
113typedef BOOL (WINAPI* funcSetMpqDll)(LPCSTR lpDllFileName);
114extern funcSetMpqDll SetMpqDll;
115
116// These no longer need to be called
117typedef BOOL (WINAPI* funcLoadGrpApi)();
118typedef void (WINAPI* funcFreeGrpApi)();
119extern funcLoadGrpApi LoadGrpApi;
120extern funcFreeGrpApi FreeGrpApi;
121
122#ifdef __cplusplus
123}; // extern "C"
124#endif
125
126#endif